Gusseisen Mangle
This model was developed as part of a test assignment for Sperasoft.
The goal was to create a realistic Gusseisen Mangle with a focus on game-ready optimization, historical accuracy, and high-quality visual execution.
Model: Gusseisen Mangle
Workflow: PBR Metal/Rough
Render Engine: Blender Cycles
UV: Overlapped
Texel Density: ~1170 px/m
Texture Resolution: 2048×2048px
UV Margin (Padding): 12 px
Tris: 14201